So my proposal is, eliminate or nerf the fall rate of Maplestory 2 Items boss and elites in regular maps, but maintain it and boost drop speed in maps with pre-quests (like mushroom kingdom, kritias) and pt quests to make the system really benefit to real players, and encourage them to play game content not grind endless at a map.
I believe it’s really cool we can find out both herbalism and mining about precisely the same character. Nice work.I would like to indicate some updates I believe are required from spending quite a great deal of time working on leveling up my professions here are a few ideas in my adventures so far.
Transform potions/recipes. Any chance of getting more critters additional? I really love making them and that I do sell them at my store fairly affordable for others to enjoy. However, I noticed some critters I can make, don’t currently exist in the sport (such as Zombie Lupins and Invurate (spelling?)) .
I personally would like to view more Boss”Particular” ones inserted in just like Pink Bean along with a wider variety of creatures. Plus it is more fun to search monsters around my level to get the drops necessary to make the potions.
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